
Dream Snap
ROLE
Game and Gameplay Designer
DESCRIPTION
A Puzzle / Platformer
In this game you can copy object you take pictures of.
This was the core mechanic of the game along with a projection that when lineup correctly it will make the projected object appear in 3d space.
YEAR
2024
Role
Blueprints
Game Design
TOOLS
Unreal Engine 5.2

Details & Responsibilities
"Every blueprint in this project was made by me. As my first attempt at creating blueprints outside of class, it proved to be a challenging experience that pushed my understanding of blueprints to its limits.
My main responsibilities were:
- Implementing all mechanics.
- Making sure the mechanics wouldn't break.
- Implementing all FX and Audio
- Balancing the mechanics with the puzzle."
Communication
In this project, our main issue was communication. We were a team of 3 but in all honesty only 2 of us made actual contribution to the game and even then I was usualy ghosted by the other active teammate. This has thought me a valuable lesson in communication, I should take anything for granted and i should incessantly follow up with my teammates every step of the way and make sure everything is right on track.
Mechanics
The main mechanic involves taking pictures of blue objects and placing them in 3D space.
The second main mechanic is a projection that, once properly aligned, allows the projected item to appear in 3D space.
The third mechanic involves disappearing surfaces, where certain elements of the decor or terrain can appear or disappear based on different triggers.
All of these mechanics are used to activate three blocks and unlock the door at the end of the stage.
Release
We released the game on itch.io and you can try it for yourself Here.
Blueprints
Here's a little sneak peak at the blueprints for the game.




